Escape From Tarkov Patch Notes 12.12.30 details

Escape From Tarkov Patch Notes 12.12.30 details

Escape From Tarkov Patch Notes 12.12.30 :

Escape From Tarkov Patch Notes 12.12.30  is the biggest as it introduces the upcoming Escape From Tarkov wipe. Here, Battlestate Games highlights the new Lighthouse expansion, as well as the three terrifying new bosses.

 

Escape From Tarkov Patch Notes 12.12.30 details :

  • New Lighthouse map expansion, allowing players to access the Lighthouse area that was previously protected by a guard.
  • Added three new Escape From Tarkov bosses to the Lighthouse, Shoreline, Woods, and Customs maps in the form of ex-USEC Rogues: Knight, Birdeye, and Big Pipe.
  • Added an offline cooperative game mode accessible only to players with the Edge of Darkness edition of the game.
  • New reworked movement animations, including sprinting, breathing, jumping, and twisting movements.
  • New daily tasks for player scavs via the Intelligence Centre.
  • New type of PMC daily tasks centred around searching.
  • Additional slots for special items in PMC inventory that are not lost upon death.
  • New flare gun that can call in airdrops to a nearby location.
  • Added four different types of airdrop: weapons, medical, supplies, general purpose.
  • New quests centred around the Lighthouse expansion.
  • New clothing/models for USEC and BEAR PMCs.
  • Seven new weapons added to the game:
    • Benelli M3 Super 90 Shotgun.
    • Accuracy International AXMC sniper rifle.
    • MP-18 single-shot rifle.
    • RD-704 assault rifle.
    • SAG AK carbine.
    • HK G36 assault rifle.
    • MGL M32A1 revolver grenade launcher.
  • Reworked animations for MP-133 and MP9.
  • New model, animations, and modifications for SV-98.
  • New equipment and items.
  • Changes to the Perception skill:
    • Hearing radius now increased by 0.3% per level up to 15% maximum, down from 0.7% per level and 35% maximum.
  • Changed inertia speed and force when leaning.
  • New crafting recipes in Hideout.
  • Players will not receive any hunger or thirst damage at Elite Metabolism skill, but will still receive other negative effects.
  • Players with Elite Strength skill will now have weapons on sling, back, and in holster act as weightless. Any other items or equipment will still carry a normal weight though.
  • New voices for BEAR and USEC.
  • New sounds for movement on top of various surfaces.
  • New sounds for weapons dropping on specific surfaces.
  • New sounds for bodies dropping after death and prone transitions.

GRAPHICAL IMPROVEMENTS:

  • AMD Fidelity FX Super Resolution (FSR) – an image scaling technology in modern 3D games that allows you to increase performance with minimal loss in the quality of the final image. FSR is an analogue of the DLSS technology and is supported by all AMD graphics cards from the RX400 series and newer, as well as NVIDIA 1000 series cards and newer.
  • The FSR option is only available for Full HD resolutions (1920×1080) and higher. The Performance mode is only available for 4K Ultra HD resolutions (3840×2160) and higher.
  • Temporarily disabled the ability to enable Mip Streaming in the graphics settings. We are currently reworking this function and will re-enable it in the nearest updates.
  • Updated the NVidia Reflex version.
  • Reworked laser sights for all tactical devices: with IR mode enabled, the lasers and flashlights will not be visible since they are designed for use with NVGs. Also, the intensity and brightness of standard non-IR lasers has been increased.

SOUNDS

  • Added new voices for BEAR and USEC;
  • Added new sounds of movement on top of various surface types;
  • Added sounds for weapons dropping on various surfaces;
  • Added sounds of bodies collapsing after death and sounds of transition to prone.

FIXES

  • The sound effect of active headsets no longer persists between offline raids
  • Added a perk icon for hand stamina to the Endurance skill
  • Cultist Knife charge value no longer resets to max if the knife is picked up from a killed player
  • Fixed display of prices with 5 or more characters for items that take 1-2 space cells
  • Added sorting table button to mail and task reward screens
  • The trajectory of the AGS projectile no longer changes when the scope is moved
  • The metal bars on The Lab location no longer reduce the damage when shooting through them
  • Fixed incorrect behavior of bodies after death in some specific places on the Lighthouse location
  • The Next button no longer disappears if you return to the faction selection screen from the head model and voice selection screen, and the nickname screen
  • MS2000 Marker no longer floats in the air after placing it
  • Fixed incorrect behavior of the settings interface when switching from fullscreen mode to borderless mode
  • Fixed the incorrect window size for the 1920×1080 resolution in windowed mode
  • Helmet-mounted flashlight no longer blocks vision when using stationary weapons;
  • Picking up an item while prone no longer causes incorrect camera movement
  • Adjusted the aiming accuracy for the TOZ KS-23M carbine;
  • Fixed a bug that caused Rogues to visually appear incorrectly behind stationary weapons;
  • The sort direction indicator no longer changes its position if the player re-enters the Flea Market screen;
  • FN SCAR-H 7.62×51 20-round magazine now increases the weapon size by 1 slot down;
  • When changing the menu background while in the Hideout, the hideout image is no longer overlapped by the menu background
  • Fixed the HighCom Trooper TFO icon for low graphics settings
  • Fixed incorrect icon anti-aliasing for big items in the stash
  • Fixed a bug that caused character textures to become distorted when loading into a raid
  • Fixed incorrect patrol route for Tagilla on night time Factory
  • Fixed the lack of wet asphalt effect with SSR enabled in some places on the Lighthouse location
  • Added inertia when quickly tapping the A/D keys
  • Fixed bot behavior when shooting with revolvers
  • Weapon stat penalties from ammo are now displayed correctly for revolvers
  • Fixed incorrect behavior of Tagilla when changing positions during combat
  • Killa is no longer hostile to Player Scavs with a reputation above 6.0
  • Fixed display of weapons in the folded and unfolded state in the stash
  • Fixed the possibility of bot hands getting frozen
  • Rogues are now aggressive again towards USEC players who killed them in past raids
  • Fixed a number of issues related to the calculation of inertia, allowing players to bypass or reduce it
  • Fixed an error that caused the disappearance of ammo loaded into magazines during a raid after finishing the raid
  • Fixed blocking of inventory operations that could occur after selecting a weapon picked up from a killed Scav
  • Fixed a bug due to which the container from the airdrop froze in the air or ended up in places inaccessible to players
  • Fixed an overly bright lighting of characters when loading into a location

OTHER CHANGES

  • Numerous balancing changes for item parameters
  • Various visual fixes on locations
  • Various balancing changes of weapon characteristics
  • Added an ability to select a different display in the game settings
  • Various fixes and adjustments of the user interface

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