Multiversus Update Patch Notes Open Beta V0.1 (July 26)

Multiversus Update Patch Notes Open Beta V0.1 (July 26)

Multiversus Open Beta full patch notes V0.1 :

The latest of these patches is V0.1 and here are the full patch notes for the July 26 Multiversus update.

Open Beta

  • Lebron James has arrived! He is our first basketball-wielding character!

New Free Character Rotation (7/26 to 8/8)

  • Garnet
  • Finn
  • Superman
  • Reindog

New Open Beta Warp Event:

  • For a LIMITED TIME Gold earned from matches has increased by 25% from 7/26 to 8/8 as an Open Beta Welcome Event!

Characters

Legend:
+ = Buff
 = Nerf
~ = Change
Note: Attacks callouts reference default controls.

Batman

  • – Air/Ground Neutral Attack: Cooldown on Batarang increased from 13s to 14s. Pick up of Batarang returns 11.55 second up from 11.05. This means that the minimum time between Batarang throws is 2.45s up from 1.95s.
  • Batman’s Batarang pick-up cooldown created very small windows where the Batarang wasn’t in play. This change should make it so opponents of Batman have a larger window between Batarang attacks to gain advantage.
  • Bug FixAir/Ground Side Special: Fixed a bug where Grapple would sometimes shoot you off the map.

Iron Giant

  • Bug FixAir Down Attack: can no longer combo into itself
  • Bug FixAir/Ground Down Special: can no longer repeatedly hit and lock opponents in place forever
  • Bug FixAir Up Attack: Can no longer repeatedly hit opponents

Bugs Bunny

  • – Air Up Attack: Startup window increased by 2 frames, active window decreased by 2 frames
    • The hitbox made it so that Bugs Bunny hit nearly all around himself. This should make the up air a bit more reasonable to deal with.

Steven Universe

  • – Air Neutral Attack: Knocks opponents up and away to prevent an infinite attack caused by alternating Air Down Attack and Air Neutral Attack.

Velma

  • – Weight: reduced from 70 to 63
    • It was an oversight on our part that Velma is one of the heaviest characters in the game. This change should bring her more in-line with where we originally envisioned her.

Taz

  • Bug Fix: Fixed a bug that was preventing Taz from doing any aerial attacks once he reached his air special limit.
  • – Air/Ground Side Special:
    • If you have been following early access, Taz’s Tornado has been dominating his character kit and presenting a non-obvious knowledge check for newer players. By reducing its effectiveness we hope to improve his gameplay health and loop and bring the game to a healthier state for newer players.
      • A decrease to the tornado’s duration and the additional duration gained by passing an ally.
      • Removing one of the multi-hits of the tornado.
      • Decreasing the hit pause of all the hits in the tornado.
      • Reduced knockback from the final hit in the tornado from 1375 to 1275.
    • Right now, our plan is to transition the Tornado to a cooldown move in an upcoming patch. The tornado is Taz’s signature move so we want to keep it as one of his most powerful attacks, with the cooldown forcing more intentional use of it. These nerfs will reduce Taz’s strength, especially at higher levels of play, so expect some buffs to the other moves in his kit in the near future. Thank you for your patience and we will continue to evaluate Taz’s gameplay health.

Multiversus wiki :

Developer(s)Player First Games
Publisher(s)Warner Bros. Interactive Entertainment
Director(s)Tony Huynh
Platform(s)
  • Microsoft Windows
  • PlayStation 4
  • PlayStation 5
  • Xbox One
  • Xbox Series X/S
Release2022
Genre(s)Fighting
Mode(s)Single-player, multiplayer

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