Overwatch 2 Season 3 kicks off on February 7, and Blizzard has released the new pre-season patch notes. This update includes a lot of hero Balance changes, Bug Fixes, New Map …
Overwatch 2 Patch Notes for Season 3 details :
New Map
- Antarctic Peninsula
- Control map
New Feature
- Streamer Protect
- Players can now hide identifying information, including player names, and more.
Hero Updates
- All heroes
- Ultimate charge retained after swapping decreased to 25% form 30%
- Ana
- Biotic Grenade
- Effect duration reduced to 3.5 seconds from 4 seconds
- Biotic Grenade
- Brigitte
- Repair Pack
- Healing over time reduced to 50 per second from 55 per second
- Repair Packs now instantly heal 25 health on impact
- Rally
- Ultimate cost reduced by 10%
- Repair Pack
- D.Va
- Mech base health now 200 from 350 in non-Role Queue modes
- Doomfist
- Base health now 300 from 450 in non-Role Queue modes
- Junker Queen
- Base health increased to 450 in Role Queue modes
- Base health now 300 from 420 in non-Role Queue modes
- Orisa
- Base health now 125 from 275 in non-Role Queue modes
- Augmented Fusion Driver
- Damage falloff range reduced to 15 meters from 25 meters
- Ramattra
- Base health now 30 from 450 in non-Role Queue modes
- Annihilation
- Damaging enemies with the ult now only slows the duration instead of passing it.
- Max duration is now 20 seconds
- Ultimate cost increased by 12%
- Reinhardt
- Base health now 175 from 325 in non-Role Queue modes
- Charge
- Cooldown reduced to 7 seconds form 8 seconds
- Fire Strike
- Damage increased to 100 from 90
- Earthshatter
- Direct hit damage reduced to 170 form 250
- Knockdown duration increased to 2.75 seconds from 2.5 seconds
- Ultimate cost increased by 7%
- Rocket Hammer
- Knockback impulse reduced to 6 from 10
- Roadhog
- Base health reduced to 550 from 700
- Whole Hog
- Duration increased to 8 seconds from 6 seconds
- Ultimate cost increased by 8%
- Sigma
- Base health now 200 form 350 in non-Role Queue modes
- Gravitic Flux
- Ultimate cost increased by 7%
- Winston
- Base health now 200 form 350 in non-Role Queue modes
- Barrier Projector
- Health reduced to 650 from 700
- Wrecking Ball
- Base health reduced to 450 from 600 in Role Queue modes
- Base health now 300 form 600 in non-Role Queue modes
- Pile Driver
- Cooldown reduced to 8 seconds from 10 seconds
- Minefield
- Ultimate cost increased by 9%
- Arming time reduced to 1 second from 1.5 seconds
- Zarya
- Base health now 100 from 250 in non-Role Queue modes
- Graviton Surge
- Ultimate cost increased by 8%
- Cassidy
- Combat Roll
- No longer blocked by enemy player collision
- Peacekeeper
- Primary fire falloff increased to 25 meters from 20 meters
- Combat Roll
- Junkrat
- Concussion Mine
- Maximum damage reduced to 100 from 120
- Concussion Mine
- Mei
- Blizzard
- Ultimate cost reduced by 5%
- Blizzard
- Pharah
- Barrage
- Ultimate cost reduced by 5%
- Barrage
- Reaper
- Death Blossom
- Ultimate cost reduced by 8%
- Death Blossom
- Soldier:76
- Heavy Pulse Rifle
- Shots to reach max recoil increased to 6 from 4
- Recoil reduced by 12%
- Heavy Pulse Rifle
- Sombra
- Machine Pistol
- Damage per projectile increased to 7.5 from 7
- Hack
- Health pack hack duration increased to 45 seconds from 30 seconds
- Machine Pistol
- Symmetra
- Photon Barrier
- Ultimate cost increased by 10%
- Photon Barrier
- Torbjorn
- Deploy Turret
- Turret base health reduced to 225 from 250
- Deploy Turret
- Widowmaker
- Base health reduced to 175 from 200
- Lucio
- Sound Barrier
- Ultimate cost reduced by 7%
- Sound Barrier
- Mercy
- Guardian Angel
- Cooldown increased to 2.5 seconds from 1.5 seconds
- Walking backward and cancelling the ability with jump is now 20% slower
- Caduceus Staff
- Healing per second reduced to 45 from 55
- Healing increased by 50% for allies below 50% health
- Regeneration Passive removed
- Sympathetic Recovery passive added
- Mercy heals for 25% of healing done by her Caduceus Staff
- Guardian Angel
- Moira
- Coalescence
- Ultimate cost reduced by 5%
- Coalescence
- Zenyatta
- Orb of Destruction
- Ammo increased to 25 from 20
- Orb of Destruction
Season 3 Map Pools
- Push
- New Queen Street – Morning
- Colosseo – Morning
- Esperanca – Morning
- Hybrid
- Blizzard World – Morning
- King’s Row – Evening
- Midtown – Morning
- Numbani – Morning
- Paraiso – Morning
- Escort
- Dorado – Night
- Havana – Night
- Junkertown – Morning
- Circuit Royal – Morning
- Rialto – Morning
- Shambali Monastery – Night
- Control
- Antarctic Peninsula – Night
- Ilios – Morning
- Lijang Tower – Night
- Nepal – Evening
- Oasis – Evening
General Updates
- Accessibility Improvements
- Better Subtitle options
- text scalability
- character portrait icons
- speaker name
- text color
- background color
- subtitle preview
- Mouse cursor size setting
- Custom colors for Group and Alert colors in the UI
- Better Subtitle options
- Challenges
- Challenges to unlock “Silhouette” player icons added
- Players can now track the Weekly “Role Mastery” challenge
- Ramattra unlock challenges
- Partial progress through the Season 3 Battle Pass carries over to the “Wins for Ramattra” challenge
- Endorsements
- Players can now endorse the enemy team
- All players are endorsable in Free-For-All game modes
- Game Report
- Players can now view scoreboards from previous matches
- Mystery Heroes Changes
- Mystery heroes now limit each team to only have a max of three heroes in each role
- This limit can be changed in custom games
- Mystery heroes now limit each team to only have a max of three heroes in each role
- Overwatch Credits
- Players can now earn up to 1500 credits as free rewards, and an extra 500 in the battle pass.
- Players can spend these credits in the Hero Gallery.
- The Hero Gallery now contains nearly all seasonal Epic and Legendary skins from before Overwatch 2
- Ping System update
- Pressing abilities while on cooldown and while the ping wheel is open now shows the ability’s cooldown in chat.
Competitive Play
- Skill tiers and divisions adjust every 5 wins or 15 losses/ties
- Players can now “View Competitive Progress”
Workshop Updates
- Workshop Editor is now available
- Workshop Moderation Tools
- New menu option for player reports. Players can now be reported for the following:
- Inappropriate Communication
- Inappropriate Name
- Cheating
- Gameplay Sabotage
- Inappropriate Custom Content
- New menu option for player reports. Players can now be reported for the following:
BUG FIXES
GENERAL
Ping System
- Unified the range for most targeted ally pings to 35 meters
- Fixed D.Va hearing the “Behind You” VO in unintended circumstances when enemies are pinged
- Fixed a bug where pings could be fired by the Communication Wheel if the Ping Wheel had been canceled (by not moving the mouse or with a manual cancel)
- Fixed free camera spectators hearing “Need Healing/Need Help” sound effects (not voice-over) if the hero requesting healing was injured and within 30 meters of the spectator’s free cam
- Fixed Mercy’s Soul Pings not displaying her Resurrect cooldown time remaining in some circumstances
- Made all pings available to be placed in the Communication Wheel
- Fixed the issue where OW1 players with pings in the Communication Wheel couldn’t change their options in the Communications menu
- Fixed self-pings being able to fire Hero-specific pings (Example: Group Up could cause Mercy to say she’d like to Resurrect a teammate)
Other Fixes
- Fixed an issue where some players were unable to receive or send invites
- Fixed an issue with Junkerqueen’s Mythic skin ‘Zeus’ not having glowing hair on console
- Resolved a bug where all maps were toggled off by default when starting a new Custom Game
- Fixed a bug where sometimes Health Packs were displaying the cooldown circle while the health pack was available
- Fixed a bug where the Social Screen would not display friends correctly on some consoles
- Improved the performance when viewing the friend’s section of the Competitive leaderboard
- Fixed an issue with Cyber Genji displaying broken animations when using emotes or souvenirs
- Healing VFX on players being healed should no longer clip through the environment
- Resolved an issue with the level of bloom on several maps
MAPS
Blizzard World
- Fixed lighting in several areas around the map
Busan
- Meka Base: Fixed areas near forklifts that players could become stuck on
Dorado
- Fixed lighting in some areas of the map
Esperança
- Fixed some areas that should have been slippery for players but were not
- Fixed some areas where players could become stuck
- Added a missing flag to the loading screen of Esperança
Oasis
- City Center: Fixed several reflection issues
- Gardens: Fixed multiple lighting issues
Colosseo
- Fixed ambient lighting across the map
Shambali Monastery
- Fixed areas of the map that should have been slippery but were not
- Fixed areas of the map that allowed players to leave the playable space
- Fixed areas players could become stuck
- General bug fixes across the map
HEROES
Ana
- Fixed a bug with Ana’s OWL skins missing their eyepatch
Doomfist
- Fixed an issue where Doomfist would spawn with an empowered punch if killed by the environment while blocking
- Fixed a bug where Environmental eliminations from Rocket Punch were not credited if the target slammed into a wall before dying
- Fixed a bug where Seismic Slam would sometimes fail to break breakables
- Resolved an issue with Seismic Slam not animating correctly when used to cancel Rocket Punch
- Fixed an instance where Doomfist could use Primary Fire during the Meteor Strike outro animation
Genji
- Fixed a bug to make Genji’s attack animations smoother
Junkerqueen
- (Fixed in a previous update) Fixed an issue where Carnage could activate the cooldown reduction on non-player objects
Junkrat
- Fixed an issue with Steel Trap sometimes failing to place
Kiriko
- Fixed an issue where using Swift Step would sometimes cause Kiriko to fall through the map
- Fixed an issue where Swift Step was missing effects when arriving at the target
- Hero Melee animations should animate more consistently when under the effect of Kitsune Rush
Mercy
- Fixed a bug where Mercy’s heal target would heal to full if the Mercy player disconnects from the game if they were actively healing
Moira
- Fixed an issue where Coalescence was not benefiting from Kitsune Rush
Ramattra
- Fixed a bug with Ravenous Vortex not spawning if it gets stuck between the Push bot and the barrier it pushes
- Fixed a bug where damage from some abilities was not counting toward the ‘Incomparable Pain’ achievement
- Fixed an issue with the Heroic Highlight Intro being blurry in the Hero Gallery
Sigma
- Fixed an issue where Sigma’s Hyperspheres were sometimes missing
Sombra
- Fixed a bug with Sombra’s Passive tooltip displaying the incorrect value
Symmetra
- Symmetra can no longer fire her Photon Projector while casting Photon Barrier