The Binding of Isaac: Rebirth update Patch Notes 1.7.9 for November 4

The Binding of Isaac: Rebirth received a new update on November 4, 2022. In the patch 1.7.9, you will find a wide variety of changes, Modding Changes and bug fixes that have been added to the experience.

The Binding of Isaac: Rebirth Patch Notes 1.7.9 details :

  • Added Backstabber to the devil room pool
  • Added Book of Revelations, Stigmata, Jesus Juice and Purity to the angel room pool (they were previously only there in Greed mode)
  • Added C Section to the Ultra Secret room pool
  • Added Mom’s Ring to the Old Chest pool
  • Added Epic Fetus to the treasure pool (at very low weight)
  • Added Glowing Hourglass to the Greed mode treasure pool
  • Added Ouija Board to the Greed mode devil pool
  • Added Breath of Life to the Greed mode angel pool
  • Added game over portraits for spiked chests, spiked rocks, Hell Game, Confessional, buckets, mushrooms, polyps and the Mausoleum entrance
  • Added attack sound effects for Bob’s Rotten Head, The Candle and Red Candle
  • Added feedback for actives with a timed recharge being ready to use
  • Added more golden/doubled trinket effects
  • Added a few more coop babies
  • Added French language support
  • Added even more new room layouts and updated various existing layouts (note that resuming a saved run from before this update may result in temporarily broken maps/rooms)
  • C Section fetuses now only deal 75% damage every 10 frames (from 100% damage every 8 frames)
  • Lil Dumpy now has a secondary, larger detection radius that can cause it to randomly trigger from nearby enemy projectiles
  • Glowing Hourglass no longer has a cooldown, but can only be used three times per floor (at which point it temporarily functions as the regular Hourglass)
  • Increased the cooldown of D10 to 2 (from 1). It now ΓÇ£devolvesΓÇ¥ enemies instead of replacing them with a random enemy
  • Cain’s Other Eye now follows Isaac and copies all tear modifiers/stats, but shoots in random cardinal directions and has -25% reduced damage
  • Bum Friend can now give batteries and items from the Beggar pool
  • The Black Bean now causes multiple farts in quick succession and leaves poisonous gas clouds
  • 20/20 now only decreases damage by -20% (from -25%)
  • Isaac’s Tears now has an added +5 damage bonus applied to the tears
  • Sticky Bombs now cause white creep to splash on the ground, slowing enemies
  • Breath of Life now takes less time to activate and recharge. Upon blocking damage with perfect timing, it will release holy beams in four directions (similar to Salvation) and grant a brief shield effect
  • Athame no longer creates a black ring on damage taken, instead it adds a chance for the ring to spawn around killed enemies (scales with luck)
  • Betrayal no longer charms all enemies on damage taken, it now allows enemy projectiles to hit other enemies – when an enemy takes damage from an enemy projectile, it will attempt to target the enemy that fired it
  • My Shadow no longer creates dark chargers on damage taken, instead Isaac’s shadow will closely follow him and create temporary dark chargers when enemies come into contact with it
  • Increased the damage of Lil Brimstone to 3 per tick (from 2.5)
  • Increased the damage of Shade to 5 per tick (from 2)
  • Razor Blade and Blood Rights now only cost a half heart after the first usage in a room
  • Ouija Board now grants a tears up (equal to that of Squeezy)
  • My Reflection now grants a damage up (equal to that of Death’s Touch) and a luck down
  • Reduced the cooldown of Mom’s Pad to 2 (from 3). It now also spawns 1 blue fly on use
  • Adjusted the cooldown of Blank Card with a few cards
  • A penny now appears in all curse rooms when in possession of Voodoo Head
  • Cube Baby can now be launched by melee attacks
  • The Bag of Crafting can no longer be crafted
  • Saturnus tears no longer damage grid entities (such as poop and TNT barrels)
  • Items spawned from chests can now be safely picked up in the Death Certificate area
  • Removed a redundant range increase from Crown of Light (it used to counteract the shot speed decrease)
  • Reduced the devil price of Sacrificial Altar to 1 heart- Increased the average amount of items available for purchase in devil rooms
  • Moved Mom’s Key from the Greed mode silver treasure pool to the Greed mode shop pool
  • Tainted Bethany can now use her blood charges to place bombs when in possession of Blood Bombs
  • Mom’s Toenail now drops a foot every 20 seconds (previously every 2 minutes), with further reduced time for the doubled/golden variants
  • Duct Tape now affects delayed following familiars (such as Multidimensional Baby and Shade)
  • Cracked Dice now has a chance to trigger the D10 effect
  • Shot speed up/down is now considered a minor pill effect, meaning other stat modifying pill effects are slightly more likely to appear instead
  • The shop is now offering a discount on a variety of active items
  • Ultra secret rooms can no longer generate near curse rooms (this fixes a rare softlock caused by using The Moon? in certain floor layouts)
  • Portals, Purgatory cracks and buttons now always render above water to aid in visibility
  • Rooms containing Suction Pitfalls in the Scarred Womb can no longer be bloody
  • Reduced the damage enemy Brimstone lasers deal to other enemies to 11 per tick (from 22)
  • Increased the health of Blastocyst’s largest form to 300 (from 190)
  • Increased the health of The Hollow’s segments to 26 (from 22)
  • Hangers can now be champions
  • Needles and Pasties can no longer be champions
  • The Stars and Joker cards can now show up in Greed mode
  • Baby Plum, Bumbino, The Pile and Reap Creep are now locked behind the ΓÇ£Something wicked this way comes+!ΓÇ¥ achievement
  • Updated a few boss champion sprites
  • Updated the sprite for Breath of Life
  • Updated the ΓÇ£giantbookΓÇ¥ animations
  • Updated various item qualities
  • Updated localization files

Modding Changes

  • Added extra safety checks to prevent Bag of Crafting from crashing due to item pools containing invalid entries
  • Debug overlays no longer attempt to localize item/entity names and will always display them in English

Fixes

  • Fixed the button in Greed mode dealing damage when in Lost form (from Soul of the Lost or when playing as Tainted Jacob)
  • Fixed a few useless items, trinkets and cards appearing in Greed mode (such as The Moon?)
  • Fixed Ultra Greed getting stuck in his dash state forever when his movement is blocked by certain objects (his dash now automatically ends after 3 seconds)
  • Fixed Dangle and Turdlings not being locked behind the ΓÇ£Something wicked this way comes!ΓÇ¥ achievement
  • Fixed Cube Baby sometimes flying in the wrong direction when thrown with Mom’s Bracelet
  • Fixed an issue with Multidimensional Baby that could cause laser items to damage Isaac when changing rooms
  • Fixed Esau’s items becoming dormant when using a revival item that changes character
  • Fixed the Forgotten’s Brimstone balls not dealing increased damage against enemies affected by Brimstone curse
  • Fixed the Forgotten losing his deal chance when losing a bone heart to a curse room door or similar damage sources
  • Fixed rotten hearts and broken hearts getting removed from the Forgotten’s inactive form when saving and resuming a run
  • Fixed Tainted Forgotten’s soul and Tainted Lazarus’ hologram being able to exceed the movement speed cap
  • Fixed Tainted Lazarus’ hologram being vulnerable to damage from certain sources
  • Fixed a crash caused by using a pill after using The Fool? with Echo Chamber
  • Fixed a crash caused by using R Key with Broken Remote
  • Fixed a crash caused by too many knives passing through Multidimensional Baby at once
  • Fixed rewards from the Suicide King card not being seeded
  • Fixed enemy kills in the current room not giving score after using the D10
  • Fixed being able to go beyond the intended goal of a daily challenge using the crawlspace out of bounds teleport into the Error room
  • Fixed using Forget Me Now while picking up another active item with the Schoolbag causing the other active item to be consumed instead
  • Fixed items with variable charge time (such as D Infinity) not always having the expected amount of charge when dropped and picked back up
  • Fixed status effect icons not appearing on Meatball, Dark Ball, Rag Man’s head and Mega Satan’s second phase
  • Fixed some items with no passive effect being granted by Lemegeton and Cantripped challenge cards
  • Fixed various items not increasing/decreasing range as much as intended
  • Fixed Shard of Glass appearing with the Lost’s Birthright
  • Fixed Guppy’s Eye not being in the curse room pool
  • Fixed 120 Volt attacking perma-charmed enemies
  • Fixed Adrenaline’s damage bonus not updating when losing a bone heart from damage
  • Fixed a rare case where Vasculitis would spawn a hostile fire when killing a burning enemy
  • Fixed Friend Finder allies being duplicated when saving/resuming as Jacob & Esau or Tainted Forgotten
  • Fixed win streaks being cleared and not being able to save/resume a run after being revived by Mysterious Paper
  • Fixed Bumbino rarely getting teleported to an invalid position after being suplexed
  • Fixed Siren attempting to take control of Star of Bethlehem and causing damage from an invisible source
  • Fixed Tuff Twins being able to pass through rocks when being pulled by certain item effects
  • Fixed Vis Versa’s brimstone beam not always using the correct color in challenge rooms
  • Fixed an issue with pink champion Haunt’s death animation
  • Fixed champion Flaming Hoppers not using their proper champion sprites
  • Fixed certain champion enemies (such as Globins) not using the correct body color
  • Fixed Chaos not including item pools introduced in Repentance (such as the Planetarium)
  • Fixed double pennies, nickels and dimes healing Keeper for only half of their intended amount
  • Fixed rocket bombs exploding on contact with certain types of projectiles
  • Fixed rocket bombs being slowed down when passing through regular bombs
  • Fixed Bone Knights receiving more knockback from tears than intended
  • Fixed minor issues with certain room layouts
  • Fixed not being able to open the Mausoleum door when playing on the ALM1 GHTY seed
  • Fixed taking damage when going to the next floor when playing on the D0NT ST0P seed