Honkai Star Rail Simulated Universe: Swarm Disaster – Resonance Interplay Combinations

star rail Resonance Interplay Combinations
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In the Honkai Star Rail Simulated Universe: Swarm Disaster game mode, players can harness the power of Resonance Interplay to gain various buffs by combining blessings from specific paths. To help you navigate the complexities of Resonance Interplay, we’ve compiled a comprehensive guide to all possible combinations.

Honkai Star Rail Simulated Universe: Swarm Disaster – Resonance Interplay Combinations

Let’s explore each of the Resonance Interplay combinations available:

Path of Abundance

First Illuminate the Mountains: Abundance + Propagation

  • Effect: After Path Resonance: Abundance restores HP to a character (exceeding their maximum HP), recover one Skill Point (can trigger once per use). After triggering this effect, all damage dealt by allies increases by 30% for two turns. This effect can stack up to two times.

Nullifying Ardor: Abundance + Nihility

  • Effect: After using Path Resonance: Abundance, all allies’ Weakness Break Efficiency increases by 15%, and Break Effect increases by 50% for two turns. This effect can stack up to two times.

Path of Destruction

Substellar Belt: Destruction + Preservation

  • Effect: Using Path Resonance: Destruction will cause any character with current HP below 50% to gain a Shield equal to 40% of their maximum HP, lasting for two turns.

Zero Age Main Sequence: Destruction + Elation

  • Effect: When a character launches a follow-up attack, Path Resonance: Destruction regenerates 5% Energy. If the character’s HP is currently below 50%, an additional 5% Energy is gained.

Path of Elation

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The Taste of Anglerfish: Elation + Abundance

  • Effect: When Path Resonance: Elation deals damage, one debuff on an ally is randomly dispelled.

Guinea Pig in Ice Coffin: Elation + Remembrance

  • Effect: When Path Resonance: Elation deals Ice damage, there is a 150% chance to Freeze the target for one turn.

Path of Nihility

Off the Beaten Track: Nihility + The Hunt

  • Effect: After using Path Resonance: Nihility, advance all allies’ actions by 4% for each type of Damage Over Time (DoT) effect (e.g., Burn, Shock, Bleed, and Wind Shear) the enemy is currently suffering from.

White Nights: Nihility + Propagation

  • Effect: A character’s Basic Attack can cause all DoT effects applied to the target via Path Resonance: Nihility to immediately deal damage equivalent to 40% of their original damage.

Path of Preservation

Spiked Armor: Preservation + Nihility

  • Effect: There is a 150% base chance for Path Resonance: Preservation to inflict Bleed on the attacked target for two turns. Bleeding targets suffer Physical Damage Over Time (DoT) equal to 12% of their maximum HP at the start of their turn, not exceeding 250% of the total Shield effects active on all allies.

Cold Snap: Preservation + Remembrance

  • Effect: When attacking Frozen enemies with Path Resonance: Preservation, damage dealt increases by 80%, and the Freeze status on the enemy targets is removed (Dissociation remains).

Path of Propagation

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Superposition Eye: Propagation + Destruction

  • Effect: After using Path Resonance: Propagation, nullify all damage received by a single target ally except Damage Over Time (DoT). This status is dispelled after being attacked. If the target ally’s current HP is lower than 50% of their maximum HP when Path Resonance: Propagation is used, a Skill Point will be recovered.

Adherent Microbial Mat: Propagation + Preservation

  • Effect: When using Path Resonance: Propagation, a single target ally gains a Shield equal to 60% of their maximum HP, which lasts for three turns.

Path of Remembrance

Faces Places: Remembrance + Destruction

  • Effect: When the Freeze effect caused by Path Resonance: Remembrance is dispelled or resisted by enemy targets, there is a 150% chance to lower the target’s Resistance to all damage types by 15% for two turns. Additionally, for every 1% HP each ally loses during the battle, the target’s Resistance to all damage types decreases by an additional 0.06%.

Landscape in the Mist: Remembrance + The Hunt

  • Effect: When the Freeze effect caused by Path Resonance: Remembrance is dispelled or resisted by enemy targets, there is a 150% base chance of decreasing the targets’ Speed by 15% for two turns.

Path of The Hunt

Shooting Starfire: The Hunt + Abundance

  • Effect: After defeating enemies with Path Resonance: Hunt, all allies regenerate HP equal to 50% of their maximum HP.

Starlit Breeze: The Hunt + Elation

  • Effect: After using Path Resonance: Hunt, all allies’ Speed increases by 25 for two turns. This effect applies to summoned allied units (e.g., Jing Yuan’s Lightning Lord).

These Resonance Interplay combinations open up exciting strategic possibilities in Honkai Star Rail Simulated Universe: Swarm Disaster. Experiment with different paths and blessings to find the perfect synergy for your team and maximize your chances of victory. Good luck, Captain!

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