The Gunsmith was introduced in Call of Duty in Modern Warfare 2019, giving players more flexibility over their weapons in multiplayer and the success of Battle Royale Warzone, released a few months later.
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The upcoming Call of Duty game, which is due to release on October 28, will reign in the next generation of CoD.
On August 16, a Call of Duty blog detailing how to play the Modern Warfare 2 campaign revealed some interesting information about the beta version of the game. In order to play the Campaign early, you must pre-order Modern Warfare 2 digitally.
Amongst the rewards for pre-ordering the Vault Edition is an FJX Cinder Weapon Vault, with the devs explaining that they
“plan to share more details on this and the new Gunsmith, which will also be available during the Open Beta.”
This is the first official confirmation from the developers that the new Gunsmith system will appear in the beta. The new system should give players a first look at features like attachment tuning and new and improved default loadouts.
"At Call of Duty: Next, we plan to share more details on [FJX Cinder Weapon Vault] and the new Gunsmith, which will also be available during the Open Beta."
Gunsmith confirmed to be in the #MWII Beta 👀 pic.twitter.com/zQbcScBPmQ
— CharlieIntel (@charlieINTEL) August 16, 2022
MW2 Multiplayer Gunsmith System Explained
TheXclusiveAce has shared what he was shown about Modern Warfare 2’s gunsmith during Activision’s behind-closed-doors presentation.
The first major change comes with the attachments themselves. Instead of 10 attachment slots, there will be 6 attachment slots and 4 weapon part slots. This is how they work:
- Attachments : the 6 attachment slots are for optic, muzzle, laser, underbarrel, ammunition and rear grip. However, players will only be able to equip 3 of these at a time.
- Weapon Parts : the weapon parts are receiver, barrel, magazine and stock.
Call of Duty: Modern Warfare 2 wiki :
Developer(s) | Infinity Ward Beenox (Remastered) |
---|---|
Publisher(s) | Activision |
Director(s) | Jason West |
Producer(s) | Mark Rubin |
Designer(s) |
|
Artist(s) | Richard Kriegler |
Writer(s) | Jesse Stern |
Composer(s) | Hans Zimmer Lorne Balfe |
Series | Call of Duty |
Engine | IW 4.0 |
Platform(s) |
|
Release | Microsoft Windows, PlayStation 3, Xbox 360
macOS
Campaign Remastered
Xbox One, Microsoft Windows
|
Genre(s) | First-person shooter |
Mode(s) | Single-player, multiplayer |